Magic javelin

This can be used once in any combat and must then be retrieved afterwards. It can be thrown up to three squares and hits its target if the user scores his Fighting Prowess or less on two Dice. A successful hit inflicts three Dice damage less Armour Rating, if any.

Acquisition
One can acquire the magic javelin at the armoury in the Book 5 The Walls Of Spyte. However, to get to the relevant section, the Enchanter is needed, thanks to its Detect Enchantment spell. Beforehand, one has to enter Spyte through the dimensional portal, or examining red gems.

Effects

 * Damage 3D